Showing posts with label shifted depth. Show all posts
Showing posts with label shifted depth. Show all posts

Experiment Using "Volumetric Light" in Shifted Depth GIF Effect with Three.js

This is a short note about some experiments I have been doing with using "volumetric light" as the "bars" in a shifted depth gif effect with three.js.

The demo visualization using this effect is at https://learnforeverlearn.com/splitdepth/.

The "volumetric light" is based on the work of Jerome Etienne (https://github.com/jeromeetienne/threex.volumetricspotlight) using 3D cylinders.

There are many other properties of the visualization that can be tweaked via the (hideable) controls, including switching back to "simple" bars whose opacity can be varied.

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