Note: The sample visualization has not been tweaked for small screens yet (or touch/swipe), although it looked ok in landscape on my iPhone and has been reported to work on a Moto X G2.
The sample interactive three.js/webgl visualization using this the method discussed here is at https://learnforeverlearn.com/splitdepth/.
Animated gifs made from the three.js visualization are included below.
Last January, there was a lot of buzz about a weird technique that could make animated gif's more "3D like". The effect is pretty remarkable.
I was wondering about exploring using this same effect in interactive three.js 3D visualizations (which is a new area for me).
It turns out that it seems to be pretty simple to implement in three.js.
This might provide some additional ways to improve the user experience when working with 3D visualizations and the associated hard-to-avoid clutter.